Chronotope’s avatarChronotope’s Twitter Archive—№ 70,377

        1. …in reply to @tomfgoodwin
          tomfgoodwin That's because the gaming community has wholly and fully rejected attempts to inject ads into games.
      1. …in reply to @Chronotope
        tomfgoodwin Last game that attempted to do so was part of a long line of a series. Killed the series when consumers boycotted it.
    1. …in reply to @Chronotope
      tomfgoodwin That said, in-game ads and their discontents have been going round and round since 2007 - forums.penny-arcade.com/discussion/34380/ubisoft-do-ads-in-games-right-for-once
      OpenGraph image for forums.penny-arcade.com/discussion/34380/ubisoft-do-ads-in-games-right-for-once
  1. …in reply to @Chronotope
    tomfgoodwin I think in-game ads have generally been a victim of the move from brand recognition to driving sales w/ads...
    1. …in reply to @Chronotope
      tomfgoodwin ... simply put, if the goal of your ads is to sell things no one is going to leave a game mid-play to buy some shoes.


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