Chronotope’s avatarChronotope’s Twitter Archive—№ 67,305

            1. The most amusing thing about the No Man's Sky hype blowback is that we'll all be caught by surprise when it happens again with Star Citizen.
          1. …in reply to @Chronotope
            I'm enjoying No Man's Sky, but it is also reminding me just how freaking good a game Freelancer was and how--*still*--no one has come close.
        1. …in reply to @Chronotope
          It's sort of alarming how Freelancer came out in *2003* and no space combat/exploration/trade game has come even close, other than EVE.
      1. …in reply to @Chronotope
        It's easy to forget now, but that game didn't need a billion star systems to feel massive, it had 48 systems and a really good story.
    1. …in reply to @Chronotope
      Every spaceship combat/exploration/trade game that comes out, fans are waiting for it to match Freelancer, but they haven't.
  1. …in reply to @Chronotope
    And as it stands now, Star Citizen pretty much seems to be putting it's eggs in any basket but story, assuming it ever comes out.
    1. …in reply to @Chronotope
      And if it is another aimless open universe with rinse-and-repeat tasks scattered over it, fans are going to be very disappointed again.
      1. …in reply to @Chronotope
        It's about the story. IT'S ABOUT THE STORY. Space is vast and no one is going to give a crap about it if you don't have a real narrative.
        1. …in reply to @Chronotope
          I love wondering aimlessly in games, but that's not a many people. Not a AAA audience. I sit and wait for a better game than Freelancer.


Search tweets' text