Chronotope’s avatarChronotope’s Twitter Archive—№ 99,262

                    1. The core problem of this piece is it is a bad and blinkered piece. It starts with "this is the worst way to frame this argument" and then frames the argument that way and then goes on to pretend a lot of public discourse that's happening isn't happening. escapistmagazine.com/v2/2019/02/05/how-do-we-finally-talk-about-ethics/
                      OpenGraph image for escapistmagazine.com/v2/2019/02/05/how-do-we-finally-talk-about-ethics/
                  1. …in reply to @Chronotope
                    First of all, as already noted, unless he was running a shit shop at Polygon, these convos happen internally all the time. And Polygon, especially in its first few years, is not a shit shop. jasonschreier/1093235507637731328?s=19
                1. …in reply to @Chronotope
                  2nd, he's concerned no one has ever talked about review codes, loot boxes, pricing structures, crunch, unionization & DLC. But games journalists and commentators are talking about these things all the time, in public, in critical ways. Including at least two past Escapist staff.
              1. …in reply to @Chronotope
                3rd, and this is the most egregious, the piece is structured in a way that implies free games for journalists is a bigger problem for journalism than regular organized harassment mobs. This, I don't think it's intentional, but it's bad, misguided and awfully phrased.
            1. …in reply to @Chronotope
              More than anything this piece, its title, its structure, it heavily implies the author has neither participated in nor read any significant game journalism in quite a while, which is a troubling look for someone who is supposed to set the editorial agenda at The Escapist.
          1. …in reply to @Chronotope
            I was outside of games journalism during G*merG*te, it was after my brief stint at Nightmare Mode, but I also knew people who were harassed. I also knew people who would argue with me 'this is important because there are ethics problems in games journalism'...
        1. …in reply to @Chronotope
          Yeah, a lot of those problems are also present in standard journalism, especially political work. Yeah, it has its own issues which more qualified people than I now debate publicly. But what I said to them was: timing & frameworks matter in this discussion. Then was not the time.
      1. …in reply to @Chronotope
        And it isn't that Now is not the time still. It's that the time came, and critical discourse in the game journalism industry started again and is going on using public debate and frameworks which place these issues in context to and for the audience...
    1. …in reply to @Chronotope
      More than that, the outlets and individuals who are having these debates are doing so after having reckoned with G*merG*te, and--correctly--criticized particular members of their auditable. They earned this privilege and trust by treating the topic with care.
  1. …in reply to @Chronotope
    *audience


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