Chronotope’s avatarChronotope’s Twitter Archive—№ 99,250

      1. The core problem of this piece is it is a bad and blinkered piece. It starts with "this is the worst way to frame this argument" and then frames the argument that way and then goes on to pretend a lot of public discourse that's happening isn't happening. escapistmagazine.com/v2/2019/02/05/how-do-we-finally-talk-about-ethics/
        OpenGraph image for escapistmagazine.com/v2/2019/02/05/how-do-we-finally-talk-about-ethics/
    1. …in reply to @Chronotope
      First of all, as already noted, unless he was running a shit shop at Polygon, these convos happen internally all the time. And Polygon, especially in its first few years, is not a shit shop. jasonschreier/1093235507637731328?s=19
  1. …in reply to @Chronotope
    2nd, he's concerned no one has ever talked about review codes, loot boxes, pricing structures, crunch, unionization & DLC. But games journalists and commentators are talking about these things all the time, in public, in critical ways. Including at least two past Escapist staff.
    1. …in reply to @Chronotope
      3rd, and this is the most egregious, the piece is structured in a way that implies free games for journalists is a bigger problem for journalism than regular organized harassment mobs. This, I don't think it's intentional, but it's bad, misguided and awfully phrased.
      1. …in reply to @Chronotope
        More than anything this piece, its title, its structure, it heavily implies the author has neither participated in nor read any significant game journalism in quite a while, which is a troubling look for someone who is supposed to set the editorial agenda at The Escapist.
        1. …in reply to @Chronotope
          I was outside of games journalism during G*merG*te, it was after my brief stint at Nightmare Mode, but I also knew people who were harassed. I also knew people who would argue with me 'this is important because there are ethics problems in games journalism'...
          1. …in reply to @Chronotope
            Yeah, a lot of those problems are also present in standard journalism, especially political work. Yeah, it has its own issues which more qualified people than I now debate publicly. But what I said to them was: timing & frameworks matter in this discussion. Then was not the time.
            1. …in reply to @Chronotope
              And it isn't that Now is not the time still. It's that the time came, and critical discourse in the game journalism industry started again and is going on using public debate and frameworks which place these issues in context to and for the audience...
              1. …in reply to @Chronotope
                More than that, the outlets and individuals who are having these debates are doing so after having reckoned with G*merG*te, and--correctly--criticized particular members of their auditable. They earned this privilege and trust by treating the topic with care.
                1. …in reply to @Chronotope
                  *audience
                2. …in reply to @Chronotope
                  The Escapist, as an outlet, has not done that. It hasn't reckoned with the role it played in G*merG*te, even if it was under different leadership. It hasn't reckoned with the reaction to the text announcing its launch. It, as an organization, has not, to my sight, earned this.
                  1. …in reply to @Chronotope
                    At one point, The Escapist was a great site, a golden beacon of games journalism & commentary that I and many others considered an inspiring gold standard. It may be again. It is not right now. Even when it was, I would question if it was the appropriate platform for such a piece
                    1. …in reply to @Chronotope
                      These discussions can and have been happening without whistling up harassment mobs, or setting the conversation on fire. This article does both and seems to do so mostly because its author fails to understand his audience, context or peers.
                      1. …in reply to @Chronotope
                        Any one of those failures would make such a work troubling, all three together are somewhat horrifying. They imply a future editorial agenda that does not listen to its audience, critics or peers. Ironically it is more like gaming journalism's failures than its successes.
                        1. …in reply to @Chronotope
                          This is not Proud Truth Telling. It's just ignorance. In that it's far more a symptom of gaming journalism's sins than it is a cure.
                          1. …in reply to @Chronotope
                            Whelp!
                            oh my god twitter doesn’t include alt text from images in their API
                            1. …in reply to @Chronotope
                              Oh boy I missed whatever he said on social media.


Search tweets' text